Exogenesis Super Duper Mega Update!
Kept you waiting, huh?
Over the weekend a major update to Exogenesis ~Perils of Rebirth~ has been made live. We've taken and addressed all your feedback, and we hope you enjoy the improvements we've made to the game.
Please take a look at the patch notes below!
- Greatly reduced CPU load
- Improved sound design, including adding a lot more SFX on interactions and better BGM use
- Cleaning all scenes of actors used so they don't interfere with prefabs. Destructive, requiring full playthrough again to safeguard.
- CG added to end of Chapter 5
- Text dialogue now matches with voiced dialogue
- Fixed inconsistent animation issues due to prefabs
- Yu intro monologue can no longer be skipped by mistake
- Fixed title screen visual glitch
- Fixed Crematory wall hint disappearing/duplicating
- Fixed Crematory zoomed out version to display correctly
- Fixed Psych Ward Doctor duplicating, low-res, and misaligned elements issues
- Eiji now wears the right outfit at all times
- Adjusted sprite usage dring CG scenes
- Fixed Gunther's glitched animation transition
- Mikha'el now speaks properly
- Minor facial adjustments to some characters
- Added new Hayami animations
- Fixed Hayami inappropriate comical expression
- Removed instances where a character may stay on screen when they shouldn't
- Improved flow of intro scene through first chapter
- Fixed Crim's profile showing as Eiji's in one instance
- Added dialogue to various object interactions
- Various improvements to puzzle rooms, such as adding new interaction dialogue and hints, interactive objects keeping their state when you leave them, better inventory checks, and many more
- Fixed instances where items may disappear during certain scenes
- Fixed choice logic and disappearing issue when talking to Yaz
- Fixed unintended carry over of items upon leaving Cleanroom
- Fixed math puzzle scaling in planetarium.
- Trading minigame logic and hints now more obvious
- Right click now opens/closes menu
- Fixed instances of game not saving properly
- Text log now accessible in player inventory screen
- Fixed system issues that caused menu buttons to stop working
- Inventory box no longer show up in certain transitions
- Fixed various instances where the UI may disappear
- Fixed text log button UI inconsistency and now starts at last text displayed
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